Wednesday, 30 June 2010
Ravenous Wednesday with Rebecca Leigh
Tuesday, 29 June 2010
The Mourner | Richard Stark
Out of the thousands of ways to know you're a bad-ass, having someone bite into a poison tooth and kill themselves at your presence ranks right up near the top. Someone wants to gnaw the top off their cyanide tooth rather than tussle with you? You, my friend, are a Grade-A, Top Quality Bad-Ass.
You also most likely go by the name of Parker, and you're the star of Richard Stark's series of excellent pulp crime novels, one of which, The Mourner, features the passage in question.
I don't know if it's the sickening slick heat that's been hanging in the air like cellophane the last few days, or just the need to revisit familiar stomping grounds, but I decided to throw that tentative June reading list out the window and treat myself to another dose of Stark's concise, knife-edged prose. The Mourner finds Parker a few days after the end of previous novel The Outfit, sleeping in his hotel room when a wheezing and clanging on the fire escape tells him he's about to be paid an unannounced visit. We find out we're actually a few days into the new job: the stealing of a rare statue, the Mourner, one of 17 unique statues lost through the ages. But this being a Parker novel, nothing is as simple as it seems, and soon Parker and his friend Handy find themselves in league with a corrupt Russian defector who plans to steal $100,000 from the same mark that has the statue. Of course each party plans to double-cross the other, but the surprise turns out to be that the defector, Auguste Menlo, isn't quite the soft, loquacious sap Parker takes him for. Menlo is a great character, fleshed out and given the run of the story for whole chapters, a definite departure from the previous novels, all of which never strayed from the Parker's POV. It's rare to see such depth of character in such a slim volume (approximate 210 pages), especially one that relies on the plot mechanics that are the norm for the crime genre as it stood in the early 60s. But because Stark, aka Donald Westlake, is able to pack so much using so little nothing feels extraneous, and there's ample room for another's perspective.
Like each of the other entries in the series, The Mourner has cool to spare, and evokes the past without once feeling dated. I know from the publication date it takes place around 1963, but once the gears begin to mesh (usually by the third sentence) times seems to slip away, both in the fiction and in the fact. We see a little more of the man Parker is, but never enough to really say we know him. And that for me is one of the best aspects about the character: as much as you think you have him nailed, he'll turn on a dime and do something you never would have expected him capable of.
For years it was a crap shoot to try and find any Parker novels. Hunting through used book stores, libraries, and eBay was a weekly if not daily ritual. So kudos to the University of Chicago Press for bringing the series back in a beautiful and affordable collection. Westlake is one of the few grandmasters of the crime novel, and the chance to have one of his greatest creations back in print feels like the perfect antidote to the suffocating heat.
Book Trailer - Kin Rolen's King
Monday, 28 June 2010
The Passage - 'something is here'

The Passage by Justin Cronin
Published by Orion Books
I’m guessing that the only way I could say anything new or different in my review of the doorstopper of a book that is The Passage would be to say it was a bad book, that it was a terrible book.
But I can’t, because it isn’t, and so I won’t.
It’s also hard to say too much about its epic plot without creating too many spoilers (and I’ve read some reviews today which have done just that).
For that reason I was very pleased that I was able to get the chance to read the book before publication date to enable it to be unspoiled for me. I’d want everyone to have the same experience.
But, in truth, I think everyone will have quite different experiences in reading it.
By its very scope and size there is, as the saying goes ‘something for everyone’.
This is not a ‘Twilight’ but the mere mention of the V-word will have many a bloodsucker fan wanting to read it – and that’s a good thing, it will expand reading for a lot of younger readers into a bigger and more engaging book for this summer than they may have otherwise chosen.
The genre term ‘horror’ is something that would turn a lot of would-be readers off trying it, so the whole look of the book and the amazing campaign that its publishers launched was a superb piece of marketing – without having to resort to a drop of blood on the cover or the word ‘vampire’ on the cover.
The comparisons to other epic apocalyptic tales such as Stephen King’s The Stand are fair, as are the links to Cormac McCarthy’s The Road, but for me I’d also throw in Richard Matheson’s excellent I Am Legend and the fortressed new worlds we’ve seen in movies such as Mad Max 2:The Road Warrior.
If I had but one disappointment (and it was short lived I will admit) it was the first time shift between the book’s parts – when I suddenly despaired that a lot I’d fallen in love with in its theme and characters had gone.
But, as I say, it was a short lived feeling as the next stage of the book then continued to ramp up the action, the themes and add a whole new raft of characters to the proceedings.
Like many big genre books, it has its own language of sorts too, and I think I may start referring to my children now as the ‘littles’, and it’s to Cronin’s credit how few times the v word is actually used, with his use of substitutes of smokes, virals, walkers etc.
The whole setting of the new societies which have to spring up in the face of what is happening is well executed, and everybody likes forts and crossbows, right?
So, The Passage, a fantastical summertime blockbuster read that is most certainly not your typical vampire book and, as Stephen King has said, Cronin has ‘made vampires scary again.’
The fact that it’s nearly three times the size of an average book, didn’t stop me from reading it quicker than anything else I’ve read this year and, on closing the novel, could quite easily have started over again. It is that good.
Its not complex or heavily detailed writing, it is simply a good story and told as such.
And don’t worry it’ll all be too bleak – there are some moments of humour. My own favourite being ‘Movie Night’ – I’ll say no more here. Go read it yourself.
With the film rights already bought by Ridley Scott, I am nervous of what a movie could do with this material. Scott was superb at holding back the reveal of his Alien in that movie, but The Passage demands that he keep the full horror of the virals reined in for about 400 pages. I just fear that it could be a great novel spoiled.
So, what are you waiting for? Seek out The Passage now and discover it for yourself, because……
‘Flyers’, Justin Cronin has two more books to come in this series.
Keith B Walters
The Pan Book of Horror Stories is back !

Back from the Dead
The return of
THE PAN BOOK OF
HORROR STORIES
Selected by
Herbert van Thal
Returning after fifty years (its first edition – as pictured here – published on 11th December 1959) Pan are re-releasing this classic series of horror story books back onto bookshelves on 1st October 2010 in time for perfect Halloween-time reading.
I didn’t know the history of these classic collections, so the introduction by Johnny Mains (Super fan and horror expert) was very welcome.
I was shocked at the fact that it may have well been a certain Stephen King that led to the demise of the series. A decision to reprint some of his short stories, including The Lawnmower Man, might have seemed a smart move, but it had a negative effect on sales as many readers already had his tales in his own published collections and so were actually ‘less’ likely to purchase the latter editions of the Pan collections.
If the taster copy I have read, which features just one story from the original first collection, is anything to go by, then I will be buying these with an almost vampiric hunger.
‘The House of Horror’ by Seabury Quinn was written for the original first book, but I found it a nastier read than a scene in many a current serial killer book you could pick up in a bookstore today. Its ascending level of horror as the central characters descend into the lower levels of the house in question and the steady reveal of the horrors within are handled and paced so well. The final result something akin to discovering the horrors of The Silence of the Lambs and The Texas Chain Saw Massacre all in the one basement.
Its theme of personal revenge being taken out on those not even responsible for what originally angered the aggressor are not new, by any means, but Quinn got here a long time ago – a long time before our current crop of horror writers.
A recommended blast from horror’s past and something I am looking forward to afresh later this year.
Keith B Walters
Guest Post | Crowdfunding...
OK, now that you’ve stopped laughing… Don’t worry, I can wait… So, yes, the one thing that didn’t happen when I went freelance was the sudden proliferation of works of fiction by yours truly. Whilst, technically, I have written more, it has been reports, blog posts and the occasional newspaper or magazine feature. Sadly, I doubt any agent is going have their heart set alight by 33,000 words on the use of social media in the charitable sector.
But the law of unintended consequences is always at work and a surprising side effect of freelance life has been a growing love of deadlines. Without someone peering over my shoulder, doing their best Bart Simpson - “Are we there yet? Are we there yet? Are we there yet?” - my poor mind finds itself distracted, enfeebled by the endless stream of emails, blog posts, lolcats and Tweets.
Enter Kickstarter, a crowd-funding site that puts supporters and creators together to enable a wide variety of creative projects, from musicians recording albums to software developers coding websites to — and I think you’ll agree that this is where it gets interesting — authors writing books. The site is simple: You add info about your project, set a financial goal and offer rewards. You only receive the money if you hit your target within the deadline you have set. Easy peasy!
One key aspect of your Kickstarter project is the set of rewards you offer to supporters. I spent quite a bit of time looking through successful projects, trying to figure out if there was some special sauce that attracted lots of backers. I saw huge variation in types of reward and the contribution levels required to earn them, but two things stood out:
Firstly, most projects had several low cost rewards and at least one that was insanely expensive. There’s good psychology behind that: an expensive option makes the others look more affordable. Secondly, the most attractive rewards were ones that felt meaningful or individualised. “Get a book of stickers!” was not as interesting as “I will send you a post card with a handwritten note of thanks.” The former is lacklustre and unimaginative, the latter personal and warm, even though the cost of both is probably the same.
My inspiration was Robin Sloan whose project, Robin writes a book (and you get a copy), wound up with 570 backers raising $13,942. Robin was, at the time, what you might call an ‘early career aspiring author’ who had published just one short story on his blog. If Robin can do it, I thought to myself, so can I. (Although only because I have an American husband: Kickstarter uses Amazon Payments which requires the project owner to have an American bank account. Supporters can live anywhere. Non-Americans could use ChipIn, Pledgie or IndieGoGo instead.)
It’s probably a good thing I didn’t do a more direct comparison between my situation and Robin’s before I decided to plunge into Kickstarter’s deep end. Instead I focused on getting my page written, my video recorded and edited — Kickstarter say that projects with video earn more than projects without — and my supporter rewards finalised. Then, nervously, I hit publish.
One thing that no FAQ could have prepared me for was the emotional response to publishing my project: A febrile mix of excitement, delight and abject terror. Suddenly, this wasn’t just about finishing up a short story and shoving it on the web somewhere, it was about meeting people’s expectations. And not just Mr Random Web User’s expectations, but those of real people who were promising me real money. Furthermore, because the subject of my story is Argleton, a phantom town that hit the news last autumn, many people already have already concocted a story about it in their heads with which mine has to compete.
‘Abject terror’ is starting to feel like an understatement.
Thankfully, Kickstarter isn’t all fear and loathing in north London. Every time someone promises to support me, I feel emboldened. Every pledge is a vote of confidence. Whether from a friend or a stranger, every supporter becomes an integral part of this project. I feel not indebted to them, but enabled by them. The flip side is that when there’s a lull in contributions I worry about not reaching my goal, not because it would disappoint me but because it would disappoint my backers.
Why use Kickstarter, rather than take the traditional route to publication? One reason is to build a connection with readers that goes beyond the traditional author/reader relationship. Supporters know that without their help this story simply won’t be told. They are a key part of the process, not simply passive consumers of the end product.
Another reason is related to my love of stationery. My project marries storytelling with book binding and there’s kit I need that I can’t afford to buy. This project, if it succeeds, will let me buy a ream cutter which will both reduce the time it takes to make a book and save my wrists from RSI.
Finally, I’m doing this just to see if I can. In many ways, that’s the most important reason, because if I can do it, so can other people.
Argleton is currently 58% funded. It has 30 days to go. And I’ll admit that I’m running out of friends to nag. This is where my comparison with Robin starts to worry me. Robin has 213,527 followers on Twitter and an immensely successful blog with a huge audience. I have, er, 3299 followers on Twitter and a… let’s call it a ‘niche audience’ blog.
I probably should have started nurturing a community of people interested in my writing before now, perhaps on a mailing list. I should probably also have published a few short stories to the web, rather than relying on eight years of blog writing to convince people that I’m capable. But sometimes it feels better to just jump in and cross your fingers. I suspect — hope — that I’m on the cusp, with a network just big enough for me to scrape through by the skin of my teeth.
So questions remain: Is crowdfunding a viable way for fledgeling authors to support themselves? How well-known do you need to be in order to be successful? Does funding your writing project make a reader more likely to buy your books or fund another? And can success on Kickstarter lead to a more traditional authorial career or is it enough on its own? I don't know, but I intend to stick with it and find out.
(Thanks to Suw for visiting Un:Bound and you can visit her at her blog Chocolate & Vodka - HR)
Sunday, 27 June 2010
First Lord’s Fury Review P3: The Review Itself

First Lords Fury Review
Greetings one and all to the third and final review of the Codex Alera series, covering the last book “First Lords Fury”. My apologies to those who think that my writing has been too long, however, as you might have guessed, I didn’t like cutting the series as far as I did, as it really is a spectacular set of events and could quite happily be studied in depth. However... (“Get On With It” from the sideline)
Ok! So, having read the entire series back-to-back without break (not something I do very often for something this big) I was wondering if he could continue to be as original and brilliant as he had at the start in finishing the series. The short answer would be YES!
The last book continues as it’s predecessors did, with big bold sweeps of innovation from methods of troop movements for those who can’t use the road system (See review 1) to the unravelling of the entire social fabric in the face of a changing world.
Against this is set a wonderful story which shows a true knowledge of human nature. The book contains a good deal of surprises, some stunning action sequences and some very close calls. It also has some laughs in it, and combining all of the above engenders respect. Admittedly, the book did also have the only moment that made me wince, when the Roman aspect of the background walked a certain path; however we all have our crosses to bear...
Outside of that though, the book was a brilliant read from end to end. Despite being effectively super-powered Tavi remains a superbly human character, his friends supply excellent support and the Canim are presented as an excellent, vibrant race. (Warning, semi-spoiler) Also, the definition of evil is put to the test. Is it the Vord Queen, whose only goal is to protect her children? Is it the High Lords, who even with the backs against the wall, jocky for position at the cost of others? Or is it the person whose revealed as having set the wheels in motion from the start? Trust me, you will be surprised! I know I was.
So, do I recommend the book? Definite Yes, its genius. Also, (Warning: Spoiler) it leaves it open for a sequel series as it sets in motion a chain of events that could alter the future of a whole world. With a scope and depth that knocks most science fiction (let alone fantasy... the ending battles make Helm’s Deep look like a bun fight!) into a cocked hat and one of the most original vibrant worlds i’ve has the fortune to read, the Codex Alera is one of the best things I’ve read in a long time. Go out and enjoy!
Regards, Kerl
Picture Credit To: Top: Fantastic Fiction Bottom: http://4.bp.blogspot.com/_uP-mrG5iDts/SwTgIqZ_tYI/AAAAAAAAArg/fzZCGsy-8gQ/s1600/herdbane.jpg Because everyone needs more killer chickens in their lives. I would say Struithid, but that's another day and another review :-)

As an addition to the serious work (Yeah.. right!) of the review, I also present the “Snippits” with a few of the miscellaneous thoughts that crossed my mind whilst reading:
Snippits:
Listening to: ELO, Rain Is Falling (Cos it is!)
Favourite Quote in the series: “Keep those bloody bug-men off my roof!” (Okay, there are deeper, more meaningful quotes in the books, some of which are very clever. However, this one kept me laughing for ages!)
If you like this, consider reading:
Outcast, the UnMagician by Christopher Golden for another story of a boy without Magic in a world fuelled by the stuff. Sadly unfinished.
The world map is in the last book, not the first. By which point it’s somewhat obsolete.... (Edit: Having spoken to the lady behind the map (it, and some of her other (quality!) artwork, can be found here: http://priscellie.deviantart.com/ ) the map should be in the first book in future editions!
The language from the book is going to melt the spellchecker...
Do the Canin sing in Baritone? (Credit to whomsoever identifies the source of this!)
Still Bleeding | Steve Mosby
Still Bleedingby Steve Mosby
Pub: Orion
328 pages
Cover photo: Jonthan Ring
There is something about a good British thriller that I just connect with much more quickly than with even the best American ones. I don’t know what it is, tone, context, character, my own familiarity or preferences. Maybe it’s just something about good british thriller writers. Regardless, while a good American thriller still takes me a little while to adjust to.
In the first few chapters the reader is taken through a number of points of view quickly, witnessing a series of events that gradually expose their links. Although the multiple POV approach continues throughout the novel, it is at it’s most extreme here and is deeply affective. By the time Alex came onto the scene I was not only completely hooked but I needed to know what had happened and like Alex, I wanted to know why. From there a smaller number of strands run for the majority of the book, Alex and Paul Kearney being the primary voices, investigating from different angles and stumbling over much of the same information in different ways. following the bread crumb trails left by both the killers and the dead. Toward the end additional viewpoints return helping build to a dramatic climax and some final revelations.
The story has sufficient complexity to keep the reader guessing and on those occasions you figure something out before it’s revealed it’s a thrill to get it right, rather than a given. I read quickly because I was anxious for the next snippet of information. There was a real sense of putting the big picture together clue by clue, seeking out subtext and fleeting half thoughts as the various voices add to the data available. It was tense and disturbing and for the most part horribly plausible. The ending manages the perfect balancing act and I would love to discuss it in more detail but am loathe to risk spoilers.
The characters are easy to connect with although Mosby doesn’t spend much time exploring them in depth, it’s a thriller after all. Still Steve is an effective writer, evoking everything we need to know about the characters, making the reader react quickly to each significant character no matter how little we hear of their voice. In fact Marie, who plays very little role in the book in some ways, provides some of the strongest moments of empathy, which in turn helps connect the reader to Alex.
This wonderfully macabre and tense tale delivers a consistent sense of unease and a satisfying read.
Un:Bound will be interviewing Steve Mosby along with John Rickards at the Theakstons Crime Festival in July.
Saturday, 26 June 2010
First Lord’s Fury Review P2: The Story So Far
The situation at the beginning of the last books is bleak for Alera and its people. In the first book the Marat Nation are goaded by several of the High Lords to launch a surprise attack in the East of the nation, in order to distract and weaken the High Lord. The assault is halted at the walls of the town of Garrison; the border point of Alera and the Marat are persuaded to become allies to the Nation. The cost of the victory is, however the inadvertent re-awakening of the Vord, a foe that caused the Marat nation to leave it’s homelands in the past.
From the situation a young Farmhand called Tavi rises to provenance and is given scholarship at the Academy, the training ground of the elite as the First Lords patron. This is entirely in spite of him being regarded as a freak by many, as he is the only person without Furycraft in the entire nation.
The second book (Academ's Fury) is set two years past the end of the first and (Academ’s Fury) sees the First Lord overstretch himself fighting Storms sent by Canim Ritualcasters from across the ocean. This sees him collapsing in front of Tavi, leaving the furyless young man making decisions that decide the fate of the nation! Tavi, with aid from his friends, manages to cover the lords weakness from the High Lords but barely holds off an assault on the Lord by Taken Canim, infiltrated into the palace by the rogue ritual caster Sarl. This results in the Canim ambassador being put under arrest despite his innocence and also persuades Gaius to promote Tavi to Cursor status.
Meanwhile, the legions of Garrison are called on again to prevent the Vord threat gaining a foothold in the valley. They achieve this, but only at the cost of Tavi’s aunt Isana aligning herself with enemies of the High Lord to secure mercenary help for her brother, Tavi’s uncle and Count of Garrison (his reward for his part in the actions of the first book).
The third book (Cursors Fury) see’s Tavi two years later again, having gained the rank of Cursor, being sent out to join the First Aleran legion, made of contingents of troops from across Alera (Normally, the legions consist of warriors from just one city/region). A la Orient express, put together a lot of people from many areas, you end up with Spy central. Tavi was posted to sort this out for the First Lord. This began to untangle when the Canim invaded the supposedly peaceful are the Legion had been sent to too drill in. It further untangled when the Command of the Legion was wiped out by Canim Ritualists, leaving Tavi in charge.
In the meantime, Tavi’s aunt is in Ceres on the behalf of the anti-slavery movement. Then ,at the same time the Canim strike, the sky turns red and assassins kill off most of the high command in the region . Adding to this, High Lord Kalarus reveals his hand and his legions begin to march towards Ceres, resulting in a desperate holding action before their forces can be relieved.
Meanwhile, further along the same coast, Tavi marshals his forces to hold or destroy the Elinarch bridge, the key tactical point the Canim must assault before they can move into the heartlands of Alera. In the end, Tavi doesn’t just hold the bridge, but manages to repulse the Canim, despite their superiority in numbers and physical strength. However, whilst pushing them back Tavi discovers a female Canim, a previously un-encountered kind in Alera history. This leads to the conclusion that the Canim left their homeland running from something. But what?

The forth books (Captains Fury) follows the pattern of being two years on from its predecessors. War has continued along the west cost of Alera, against Kalarus in the south and the Canim in the North. Tavi’s forces have been fighting a holding/raiding action, as the Canim’s superior numbers prevent an all-out assault. This changes with the arrival of the Senatorial Guard under Senator Arnos and some Marat Auxiliary Cavalry
The Senator wants a quick victory so their forces can run through the Canim and push south, to link up with the forces assailing Kalarus. However, in the best of traditions for political war-leaders in a hurry, his tactics aren’t up to scratch and results in high casualties amongst his green troops, despite the assistance of Tavi’s legions. Disobeying the Senators orders results in Tavi being put under arrest. This, however gives him the opportunity for him to be visited by his “aunt” who reveals his true heritage as the legitimate heir to the throne of Alera!
Whilst Tavi tries to break through on the Canim front, The High Lord moves, along with Tavi’s Uncle and his wife, to remove Kalarus as a threat. This involves a stealth mission through swampy terrain, which they barely survive.
Tavi, meanwhile, uses his power of birthright to get himself out of prison and sets out to rescue the Canim ambassador from the Alexa Imperia, where he was placed for his suspected part in the events of book two (Keeping up? This book doesn’t just have the odd Chekov’s gun. It’s more like Chekov’s doomsday weapons!). Bringing the Ambassador back to the Canim front persuades the Canim to hold from attacking the stalled Aleran forces whilst Tavi denounces the ambassador as a traitor to the realm. Whilst doing this speech, and claiming his birthright, the southern sky erupts into flame behind him.
This is the spectacular result of the First Lords mission, the release of one of the Great Furies, a volcano which annihilates Kalare (The regions capital), Kalarus (The Traitor) and many innocent people of the city, causing Tavi’s uncle et al to remove themselves from the High Lords service.
Against a burning sky , Tavi challenges the senator to Juris Macto (Trial by strength) and puts his nascent Furycraft into play against the senators lead assassin/bodyguard. This results in the death of the traitor when he tries to escape after the death of the bodyguard at Tavi’s hand in a spectacular battle across the forts rooftops.
This allows Tavi to grant the Canim the opportunity to return to their homeland to fight the threat they were forced into running from. Along with them goes Tavi, who must leave as he his officially a traitor for releasing the Canim ambassador. He also takes with him the elite troops of the First Aleran and the Free Aleran legion, the latter made from slaves freed from Kalarus by the Canim.
The fifth book (Princeps’ Fury) begins with Tavi leaving Alera alongside the Canim, in order to return them to their homeland. On the mainland however, a major threat emerges as swarms of Vord boil out of the wastelands where Kalare used to be, annihilating the Senatorial Legion as they come on. The High Lords, lead by the First Lord, mount a fighting retreat to Alera Imperia, implementing a “Slash and Burn” policy in their wake.
Tavi’s course meanwhile gets diverted by a vicious storm, and they have to make harbour in a Canim harbour guarded by “their” Canim’s rivals. They discover that the situation in Canea is far worst, and the Hold they just docked in is the last still standing in the face of a Vord swarm thousands of times stronger than that assailing Alera. This forces a further desperate alliance, and when a tunnelling Vord swarm breaks the Canim lines an evacuation is called. How do you move an entire nation in retreat? Let’s just say that Geoffrey Pyke would be proud... (Habakkuk is coming! Cough, sorry, wrong series...)
Unknowing of the situation in Canea, the High Lords gather for a stand at Alera Imperia. Despite their combined might, the City falls, with the First Lord sacrificing himself and the city using the Volcano under the city to destroy the advance wave of the Vord army and give the retreating legions time to escape. Even so they would have been overrun without the arrival of the Northern legions, who, freed from fighting the Icemen by Tavi’s aunt and some inspired politics, arrive in time to cover the retreat. As his last act, the First Lord anoints High Lord Aquitaine as his successor in Tavi’s absence.
So the stage is set for the final book and the final chapter of the Vord War, as well as a nation’s fate. Tavi is approaching from the North West with what remains of the Canim Race whilst the remaining legions and the First Lord retreat North-East, towards Calderon Valley where it all began....
Of course, this is a very shorthand version of events and entirely fails to deal justice to a deep, complex but still easily readable story. Some of the best (or, my favourite) bits include: Poof! Instafort!, Best-Retirement-Ever!, I AM the IRON MAN!, Zombie Crocodiles!, Practical Fashion!, Wolf-Ninja’s!, Raining Takers! , Boom!, It’s only a flesh wound!, The Smell of Wet Human! And a Giant Freakin’ Laser (Just for getting one of them into fantasy means this NEEDS reading!) If you have read the series, feel free to guess which bit’s I’m referring to!
So, having finished (Roughly) describing the world in which the series is set all that remains is to review the final book. However, putting that here would make this a bit of an essay, which is enough to make anyone my age shudder. So, if you’ve enjoyed it so far and look forward to the review of the last book, you’ll have to wait for until tommorow. Sorry!
Kind regards to everyone,
Kerl
Friday, 25 June 2010
The Lies of Locke Lamora – Scott Lynch
Book One of The Gentleman Bastard Sequence
By Scott Lynch
Pub: Gollancz

Locke Lamora, child prodigy. As an orphan with a natural talent for larceny Locke’s nimble fingers, over acting, and thief’s brain soon land in him in more trouble than his life is worth, with his master, the Thiefmaker. Sold off to Father Chains, Locke is given an education which befits his natural talents.
Locke Lamora, rip-off artist. Leading the gang of confidence tricksters he grew up with, Locke is running the rich of the city of Camorr through scam after scam after swindle, earning more gold than he can possibly spend, and a clandestine reputation as the Thorn of Camorr, wanted for his crimes. It is not only the rich who would happily see the Thorn dead, but also the rest of the cities underworld. Locke treads a careful line between licking the boots of the self styled Capa Barsavi, toeing the line as a dutiful and loyal underboss, and breaking the Capa’s golden rule, that the nobles are left alone.
Locke Lamora, Gentleman Bastard. Entering into a long con with Don Salvara, involving brandy and politics, Locke’s plans are thrown into disarray by the presence of a mysterious killer stalking the criminal underworld. Forced to juggle the pretence of being an honest thief with the latest con game, Locke and the Gentlemen Bastards struggle to stay alive.
Lies, Scott Lynch’s first novel, is, in all honesty, brilliant. The first of a planned seven part sequence (the second of which, “Red Sea under Red Skies” is out, and the third “Rebuplic of Thieves” is due Feb 2011) the book serves as self contained story and springboard into Locke’s world and further acts of magnificent robbery.
The story of the Bastard’s current con is interwoven with Locke’s chequered past, providing the reader with background without slackening the book’s break neck pace. The two halves of the plot hold together remarkably well, although there is inevitably some telegraphing of events from one section to the next.
All the characters are very, very well realised, and the dialogue snaps along, with both protagonists and narrative mixing in humour with frivolous, swearing, abandon. The city of Camorr itself deserves a mention for being truly wondrous, mixing Venice with swathes of fantasy.
The story remains firmly routed in the thick of the action throughout, ranging from brawls, to the delicate negotiations of the con, sparing breath for only a small about of world building.
Personally I really can’t recommend the book enough, my only caveat being that once you start the series you’ll be sucked in and forever checking on-line for the arrival of the next book.
Also, new reviewer, so, you know, hello all.
First Lord’s Fury Review P1: The World of Alera/Maratea/Canea
This is also the first book I’ve formally viewed since my GCSE’s. The last book was “Of Mice and Men” which is a very well written book about a thoroughly depressing subject and little of not happens. It’s a little reminiscent of the letters Jon Arbuckle gets from his parents back on the farm. “Dear Jon, today the chicken died”.
Anyway I digress. However much I might like Garfield, this is supposed to be a review of Jim Butchers Codex Alera series. Advance Warning: As this is a review of the last book, it includes spoilers of the rest of the set. At the outset, I will say if you haven’t read them, go and do so. The series is very clever, very different and very worth reading. On that note:
The first thing that makes the Codex Alera series is the fact its world form is very original in its function. Almost everything in the titular Aleran Empire is based on the Furycraft system, from street-lighting to combat. Furies are elemental spirits, divided into Earth (Used for farming, strength and control of, ahem, base emotions), Air (e.g. Flight, magnification, communication) , Fire (Emotion control, burning (duh!), Water (Empathy, healing), Wood (Archery, construction) and Metal (Toughening weapons, sword-fighting skills). Every human in Alera has some degree of control of these furies, and the level of power a person has decides their place in society, with the Steadholt farmers at the bottom through the citizenry to the High Lords and the First Lord who rules Alera from the Capital. Slaves are also a common feature of the society, with a large political divide between those who accept slavery and those against it.

The realm itself is centred on the capital Alera Imperia. To the south and east are warm, fertile lands with rich cities. To the north is a colder, harsher land of constant war with the Icemen beyond the Shieldwall (Think Hadrian’s Wall, a comparison which is somewhat apt). To the west is the sea, beyond which is the Continent of Canea. To the East is Maratea, connected to the Aleran mainland by the peaceful and fertile Calderon valley. Connecting these is the Furycrafted road network, allowing runners and animals to use then network with less effort then there would be normally. All roads lead to Alera Imperia! Between the roads and forming the heart of the realm are the Steadholts. Groups of farmers supplying to the city’s and the legions alike.
Defending the realm is the responsibility of the Legions. The Legion are based along the lines of the Roman Legions in terms of organisation, tactics, chain of command and armour style. The crucial difference is the Knight element, made from units of specialised Furycrafter’s for various roles. Knight’s Aeris (Air support, adding an interesting dimension to combat in the tales not often seen in Fantasy books), Knight’s Ignus (Human artillery) Knight’s Terra (Heavy Support and engineering), Knight’s Ferrous (Elite Swordsmen) Knight’s Flora (Elite Bowmen) and Knight’s Aqua (Medicae, communications).The legions have defended the nation for century’s and are legendary in their strength. The only exception is one defeat by the Marat at Calderon Valley, which robbed the realm of its heir. This has lead to a situation where the High Lords are jockeying to replace the First Lord. Striving to prevent this are the cursorii, officially couriers but in actuality highly trained spys and agents.
The other races on the world are diverse and, again, show a level of originality in fantasy species only usually scene in Sci-Fi. It is this scope and diversity that makes the series truly impressive. There is nothing even remotely resembling an ork and elf or a fairy here.
The first species outside the Alerans to be introduced are the Marat Tribes, who’s society is based upon partnership with various species of Animal where the bond allows ability’s to be transferred between the partners. So a Marat with a wolf partner gains his partners endurance, scenting ability and pointy teeth, for example. The Alerans view them as barbarians as they wear few cloths, are nomadic and don’t appear to have political intrigue (yup, definitely uncivilized!).
The second species is the Vord. Introduce initially only as bug like guardians in the first book, they are eventually revealed as a massive problem. They are an insectile race who are organised and led by Queens, with some basic warrior types and the Wax Spider forming the mainstay of their forces. The purpose of the Wax Spiders is to maintain the Croach, a substance that gradually grows and supplies the Vord with bases, food and intelligence of whatever breaks its surface. Think along the lines of the “Creep” the Zerg produce in Starcraft and you’re on the right lines. Beyond the base types, the Vord also adapt warriors to the local climate and scenario, so in their campaign in the Swamps of southwest Alera they evolve similar to the local swamp crocodiles. The Vord are more easily compared to Sci-Fi species such as GW’s tyranids or the Bugs in Starship Trooper. This is one of the things that impressed me with the series, the combination of concepts that aren’t seen together in fantasy to make a book that’s truly breathtaking.
Another distinctly sci-fi feature is the Vord Taker insects. These little nasty’s crawl into their victims mouth and take over their mind. This allows them to use the host as a part of the Vord hive. They also take the host to the limits of their strength and makes them “feel no pain”. When combined with a Canim (see next) this makes them very nasty. When combined with a human fury-crafter it gets very, very nasty.
The third key players are the Canim, natives to aforementioned Canea. In form, they are 8ft+ anthropomorphic wolves capable of living through multiple centuries and who have a physical strength that makes them a threat to any Aleran without strong Furycraft. They, like all of the races, have a well developed social structure. The Makers are farmers and builders, the Warrior class are just that but combined with centuries of experience and the Ritualcasters are priest, who can also use blood to bless the makers or curse their enemies with lightning or clouds of acid.
The final race, not detailed until the 5th book are the Icemen, constantly harassing the shieldwall since time immemorial. They are a powerful race who attack using the snow and ice that comes with them wherever they go (a bit like the Rain God in Hitchhikers guide, but cooler!)

I’ll stop here. As you can see, it’s a wonderfully intricate, detailed world which manages to achieve as much scale and scope in one planet as many science fictions fail to achieve with millions. If I haven’t persuaded you to read the series yet, or you just would like to hear some more of my demented ramblings (Wibble!) I will be back with a review of the story so far! Adios!
(Walks away from computer in search of life giving tea)
All the best to all the loyal fans of the blog. If you have any queries about me, my writing style or anything else that crosses your mind, feel free to ask. I can’t promise to answer rapidly though, my free time is rare! The next section, bringing the plot up the the events of the last book, should appear the same time tommorow.
Regards, Kerl
Credit for Images: http://www.jim-butcher.com/ The homepage of the author! Better versions of the images and various other gubbins are also their, so go take a look!
Thursday, 24 June 2010
The Forbidden Game
Without knowing what's inside the glossy white box.
And when her friends arrive, they open the box to find a paper house, ready to be constructed. Despite it seeming childish, they all feel compelled to construct the place, and throw themselves into the task. But once the house is constructed, and the players assembled, the game begins.
Unfortunately it's like no game you've played before. The teenagers are transported into another world, and from inside the house, Jenny's friends are distributed around the house, locked in rooms where they must face their worst nightmares. And Jenny has to find them.
Wednesday, 23 June 2010
Tuesday, 22 June 2010
Deep Blue: Dumbass
Warning: This post is likely to be very meta (err, and somewhat crude as it turns out). I will be writing about what I’m writing as I write it. Or, in other words, I will be doing the written equivalent of an advanced driving test, where I’ll be explained what I’m doing, as I do it, so as to illustrate the thought processes that go behind each decision. This may mean I end up doing the equivalent of running over two puppies, three nuns and a hospital radio disc jockey, before crashing into an orphanage and causing it to burn to the ground, all because I’m too busy talking instead of driving, but Hagelrat has insurance and I’m sure that’ll cover any damages.
“Hold my beer and watch this.”
And:
“It was meant to do that.”
My plan for the rest of this post is simply to plot out a story that fills the gap in between those two lines, explaining what I’m doing as I go, and also to explain why Deep Blue really is a dumbass. Beyond that, I have no clue what’s going to happen, so bear with me, because it’s entirely possible garbage will follow.
The idea behind the opening and closing lines arises from [goes to fetch Edward De Bono book on lateral thinking… fails to find it, comes back] the notion that the brain is a pattern-matching machine. In the grand chaos of life, if we recognise elements of a pattern we’ve experienced before, we can make a guess about what will happen next. Thus, the chaos is given meaning.
“Hold my beer and watch this.”
Okay, so the obvious scenario this plays into is a pissing competition between a bunch of blokes. But maybe they’re not pissing up a wall, they’re pissing off a roof, onto the heads of passers-by. Or maybe the guy saying “watch this” has just been fitted with a brand new cybernetic penis that can expel urine at great speed over distances up to three miles. Or maybe it’s not a guy – it’s a girl who’s spent all her life trying to compete with the boys and now she’s got the cybernetic penis and finally she’s going to win this contest hands down.
Wouldn’t it be cool if I did this?
A smaller proportion has the writer then going:
But what if I did it like this instead?
Fewer still ask that question a third time, or a fourth, or a fifth…
Of course, asking more questions takes more time. It takes more effort. It’s why so many stories have obvious plots and obvious characters and rely on cliché and stereotype.
“Hold my beer and watch this.”
We’re in a foreign land. A beer here is a kind of small, legless sheep, bred in a battery farm and force-fed nutrients to ensure its golden fleece grows lustrous and thick. However, this one is the pet of a rich socialite and has just been placed in the arms of her new manservant, Hugo. The ‘this’ he’s been told to watch is the socialite’s son, while said socialite minces off into a boutique to have her eyeballs botoxed.
Hmm, that’s a bit strained, but a fair attempt to veer far away from the obvious interpretation of the opening line. It would also suffer from requiring a dose of exposition up front – why a beer is not a beer. The strength of this opening line is that it should allow you to go straight into a dramatic scene with the reader already keen to know what the ‘this’ will be. That impetus is lost if ‘this’ turns out to be a person, rather than an action.
So, for the sake of keeping this article from exploring possibilities forever, let’s go back to that earlier idea:
“Hold my beer and watch this,” said Annabelle.
Tony dumbly obliged, too busy watching to see who of Gavin, MacCauley and the Fredster could piss highest up the wall round the back of the Wetherby Arms pub. They did this every Friday night and every Friday night Annabelle was left the butt of the joke; whoever came last claiming that at least they did better than she could ever do.
“Christ, Anna, what are you doing?” asked Tony on seeing her start to unbuckle her belt.
She just grinned as she reached a hand into her knickers...
Once again, we have options. The obvious option is to go with the guys expressing shock, disbelief and embarrassment, but we can also step beyond the obvious to something a little more interesting.
… and drew out a gleaming cybernetic penis.
“Err, guys...,” said Tony, drawing the attention of the other three, who had been arguing about whether that line of mortar was straight in relation to the ground and providing a fair measure of whether MacCauley beat the Fredster or not.
“Blimey,” said Gavin, staring at Annabelle’s appendage.
“Wow,” said MacCauley.
“Is that a Ronson Cyber-Prick 500?” asked the Fredster.
“Sure is,” said Annabelle.
“Self-lubricating shaft?” queried Gavin.
“Yep.”
“They didn’t have that on the 400,” said MacCauley.
“Yeah, could have gone with the 400,” said Annabelle, “but I thought it’d be worth paying that bit extra for the newer model.”
“Good job too,” said Tony, “the 400 was infamous for rusting up at inopportune moments.”
“Did you get it with the vibrating option?” asked the Fredster.
“I did,” replied Annabelle, “but I tried it and after five minutes I was knackered. The salesman said you’ve really got to eat like fifteen Mars Bars beforehand or the drain it puts on your blood sugar levels just knocks you flat afterwards.”
“Ah, that’ll be why they don’t let diabetics buy these things.”
An audience will never complain about you confounding their expectations provided the decisions you make fit within the context of the story. Most of the time the audience will actively appreciate the fact you put effort into coming up with something they haven’t already second-guessed. And most people are smart. They will guess the obvious and often the next-to-obvious. You have to work hard to be creative.
As I’ve still got to explain why Deep Blue is a dumb-ass, let's cut to the end. We’ve got the opening to our short story and we have our closing line:
“It was meant to do that.”
Our options have narrowed now if we want to hook things up to that ending. It has to involve the cybernetic penis and it probably has to involve it doing something bizarre or unexpected and Annabelle pretending it meant to do that.
Okay, so she’s going to try pissing up the wall. What if the vibrating function switches on by accident and she ends up flukily painting the Mona Lisa in piss across the wall? What if the penis launches free of her crotch and downs a passing passenger plane? What if the cybernetic implant expels urine with such force that it blows out the bricks in the back of the pub and leaves the quartet standing with cocks exposed in front of the people inside?
I’ll let you decide which to go with or whether another idea would work better.
It’s an alluring fallacy that creativity is some mystical force that arrives only on the back of unpredictable inspiration, but inspiration is simply the mind having a melting pot of story ideas whirring around, into which something new drops – an incident seen on the street, a piece of dialogue heard on a TV show, a random thought gleaned from watching paint dry – that allows our pattern-matching machine to make a new connection, joining the dots in our story where previously there was a gap.
But you don’t have to wait for inspiration. There are tricks and tactics for generating new ideas and these can be learnt and practised. When a story’s not working, you can wait for inspiration or you can apply brute force thinking: what if I do this, or this, or this, or this, or this, or this… over and over until you make that breakthrough.
But don’t for one second think it’s easy.
Chess is generally considered a fair test of brainpower. There is little that is artistic about it. It involves studying the positions of up to 32 pieces on a board and considering the consequences that arise from moving each piece. If I move this pawn, what moves can my opponent make in reply? For each move he makes, what moves can I counter with? How will he counter those?
The greater the grandmaster, the further they can think ahead; the more possibilities they can analyse. To aid them in this task, they will learn patterns – strategies that others before them have used, so they can shortcut the calculations behind the move of that pawn and recognise it instead as the second step of ‘Bobobobski’s Opening Gambit’, which usually leads to checkmate thirty-eight moves later, unless blocked by ‘Jefferogersky’s Bloody-Minded Ploy Number Seven’.
But, when it comes right down do it, it’s only chess. It’s those 32 predictable pieces on a 8 x 8 board against one opponent, with the number of legal positions roughly 10,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 (give or take a few zeroes).
I haven’t counted up the characters in other people’s books, but I know the last one I finished featured over 100. Some were naturally more prominent than others, but each of them had to be distinct, with their own behaviours and attitudes. When something happened in the story, I had to plot how each of them would react and what the consequences of those reactions would be, how those reactions would interact with each other and thus affect the next event in the story.
Then there were the action scenes, which not only had to consider character motivations but also physical space, dramatic imperative, cause and effect. If my hero runs this way instead of that way to escape that shotgun wielding farmer, where will it lead him? What possibilities will that open up or close off?
And this book of mine was set in the contemporary world. I didn’t have to make up whole new worlds. I didn’t have to establish new laws of physics or reality. I left that for the one I’m writing now.
Anyone can become a chess grandmaster with sufficient time and practice (probably 10,000 hours according to the best guess of relevant research). If you manage it, you will probably be considered right brainy and to have poor social skills.
You can become a good writer too with sufficient time and practice. If you manage it, you will probably be considered mentally unstable and to have poor social skills, but the key difference is that creative storytelling requires far more brainpower than a chess grandmaster has to muster, because it involves calculating the possibilities of entire worlds and simulating the behaviour of countless characters and that - is - hard. Variation and complexity on that scale turns 10 to the power of 45 into a very small number.
Which is why most writers stop at ‘wouldn’t it be cool if…?’ and take shortcuts with cliché and stereotype.
That is also why Deep Blue, the computer that beat chess grandmaster Gary Kasparov, is a dumbass, because coming up with a decent story is far, far beyond its capabilities.
Boneshaker | Cherie Priest
I haven't read enough of the genre to know if steampunk always fits so snug against alternate history, but if Cherie Priest's Boneshaker is any indication, it's a marriage made in whatever concept of the pearly gates you wish to envision. Part family action adventure, part what-if? scenario with a healthy dollop of zombies to boot, Boneshaker has a bit of everything, and works as a wonderful story for all ages.The novel, the first in a planned series that focuses on what Priest dubs "The Clockwork Century", uses as its launching point the Alaskan Gold Rush, ramped up a good decade or so to allow for the Seattle we're introduced to in the beginning of the novel. In the 1880s the Russians hold a contest to see who can create a machine to dig through the hundreds of feet of frozen ice to reach the deep deposits of gold so ruthlessly sought. Leviticus Blue creates the Boneshaker, a massive vehicular drill that, for reasons not made clear, is driven prematurely through Seattle, causing the destruction of a large portion of the financial district and killing dozens of people. But even worse, it's unleashed the Blight, a poisonous gas from deep underground that has the nasty habit of turning all who breathe into flesh-eating ghouls who seemingly can't die. The city is evacuated, and a massive 200 ft. wall is erected to keep the Blight at bay.
This is the legacy Briar Wilkes has to live with: she was formerly Briar Blue, Leviticus's wife. An outcast in both ner metalworks job and at home to her son, she lives every day with the pain of what her husband did and the secrets about that day she's never told a soul. Not even her son Zeke, who is determined to discover the truth about his father, even if it means traveling into the city on his own, a city with a beating heart, run by the mad genius Dr. Minnericht, who may or may not be Leviticus Blue. It's up to Briar to make her way by airship and other means to the heart of the city to rescue her son and come to grips with the truth of what really happened the day the Boneshaker came alive...
Over the course of the novel Boneshaker manages to keep a brisk pace even as it transforms itself again and again: an emotional story of a mother desperately trying to find and reconnect with her son, even as she reconciles with her past, a beautifully crafted example of world-building that evokes the dust and sepia tones of the past even as its action keep the reader firmly in the present, and - above all - a ripping adventure yarn in the vein of the stories I devoured as a kid, under the bedsheets, late at night, my only light source the slowly fading light of a flashlight. It's a thrilling read and a testament to Cherie Priest that she manages the fine trick of writing a novel that can speak to anyone,and reach right in and grab those pieces of our heart that will forever remain the same age, the age we first discovered the power of out imaginations.
** This was the first complete novel I read on my iPad, using the excellent Kindle application. Worried about the glare of the bright white screen, I opted for the "sepia" setting, feeling it would fit right in with the tone of the book. This afternoon I stopped by Barnes and Noble, where the book was prominently displayed. Flipping through the pages I was happily surprised to see the physical pages were also sepia toned. Huzzah!
*** Turns out, "boneshaker" is also the name given to the first "true" bicycle. Did you know that? I didn't, and I find it awesome.
**** Yes. I am slightly drunk while writing this. Why do you ask?
Firespell - Chloe Neill
FirespellBy Chloe Neill
Pub: Gollancz
When Lily’s parents are offered a research opportunity in Germany they decide to put Lily in St Sophia’s, a boarding school in Chicago. In her first week Lily makes friends with Scout and falls foul of the Brat Pack and discovers there is more going on in Chicago and at St Sophia’s than she ever imagined. Lily finds herself drawn into a potentially deadly battle where being normal may be the death of her.
In some senses a boarding school adventure will always be a boarding school adventure. New girl arrives, makes friends with the misfit, is tortured by the popular kid, kicks ass, proves herself and it’s all fine in the end. There is only so much you can achieve within the confines of the cold school walls.
Chloe Neill writes entertaining urban fantasy and her young adult series kicks off well. Lily and Scout are really likeable, the uncertainty over what Lily’s parents are really doing adds a little extra and the fact is these kids are fighting some very adult battles makes the book stronger. There were some elements and characters i'd have liked to see developed further, particularly Barnaby.
It’s an enjoyable read, one of the better ones but not quite up there with Richelle Mead’s Vampire Academy or Lili St Crow’s Strange Angels. Still a solid start and now that the set up is in place I expect it will up it’s game for book two. I would recommend Neill’s adult series which is really superb.
Monday, 21 June 2010
Alt.Fiction Podcasts
The audience seats were a last minute addition but worked brilliantly and I even though it added to my nerves I was really glad we had them so again, next year there will be room for a small audience. We will be keeping it small because it's a room full of expensive computer equipment.
The podcasts wil be going up one each monday and will be accessable through the main Alt.Fiction site. On the main site they will have their own page and I will be doing a short article to accompany each one, accompanied by a photo of my guests.
The first podcast, An Audience with Ramsey Campbell and Stephen Jones goes up to day. I have embedded the player on Un:Bound (right hand sidbar under the Alt.Fiction logo link) and will be popping a notice up when each new post goes up at the alt.fiction site We welcome you embedding the player in your own sites and spreading the word, but please remember to direct people to Alt.Fiction for further information.
I will only be running the most recent podcast on Un:Bound so please visit the Alt.Ficiton site for for full list.
Thanks all and enjoy.
Sunday, 20 June 2010
The Noise Within - Ian Whates
The Noise Withinby: Ian Whates
Pub: Solaris
Whates conforms to the typical tropes of a space opera, light, entertaining space based adventure. It’s pleasingly easy on the romance element and has some interesting and original moments, although some are not as fully developed as they could have been. Feels like the first in a series with a good set up and some interesting side characters I anticipate taking fuller roles in future.
Tech wise, it's fun rather than feasible, so this book definitely comes down on the side of fiction over science but it doens't detract, it's a quick, fun read with AI, synth drugs, special ops and aliens, really what more do you need?
I especially liked the use of partial’s as a form of cyber clone and the two leads, Leyton and Kaufman were easy to engage with. Whates writes well and The Noise Within is a little better than the average space opera. I have high hopes for the next one.
I have reviewed this more fully for Escape Pod and will provide a link when the review is podcast.





